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Current special Baby City - Valid from 01.09 to 30.09 - Page nb 43

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Special Baby City 01.09.2025 - 30.09.2025
Special Boxer - Atlyn Mall Liquor Grand Opening 25 May, 2026 - 7 Jun, 2026
Boxer - Atlyn Mall Liquor Grand Opening
25 May, 2026 - 7 Jun, 2026
Special Game - Game : Winter Warmers (21 April - 31 July 2026) — www.guzzle.co.za 21 Apr, 2026 - 31 Jul, 2026
Game - Game : Winter Warmers (21 April - 31 July 2026) — www.guzzle.co.za
21 Apr, 2026 - 31 Jul, 2026
Special Game - Game : More 4 Less (01 May - 31 July 2026) — www.guzzle.co.za 1 May, 2026 - 31 Jul, 2026
Game - Game : More 4 Less (01 May - 31 July 2026) — www.guzzle.co.za
1 May, 2026 - 31 Jul, 2026
Special Boxer - GP May ME Liquor Special Stores 25 May, 2026 - 7 Jun, 2026
Boxer - GP May ME Liquor Special Stores
25 May, 2026 - 7 Jun, 2026
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Products in this catalogue

BETTER LIFE Before we dive into the nitty-gritty of Ed-tech, let's lay down some ground rules for choosing and using it: Age-appropriate is key: What's great for a seven-year-old might be frustrating (or just plain boring) for a three-year-old. Engagement over entertainment: Look for apps and programmes that require active participation, not just passive watching. Balance is beautiful: Even the best educational technology should be part of a balanced “diet” of learning experiences. Parent participation preferred: The most effective ed-tech experiences often involve parental guidance and interaction. Whether through gamified lessons, Al-driven personalised learning or digital storybooks, there's something for every young learner to explore and enjoy. Forget boring flashcards! Today's early literacy apps are like mini theme parks for budding readers. Look for apps that teach letter recognition through interactive games, encourage storytelling and creativity and adapt to your child's reading level. MATHS Maths doesn't have to be scary - with the right tech tools, it can be exciting. Choose apps and games that use real-world scenarios to teach basic maths concepts, incorporate music and movement, provide instant feedback and encouragement and grow with your child's abilities.

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BETTER LIFE Before we dive into the nitty-gritty of Ed-tech, let's lay down some ground rules for choosing and using it: Age-appropriate is key: What's great for a seven-year-old might be frustrating (or just plain boring) for a three-year-old. Engagement over entertainment: Look for apps and programmes that require active participation, not just passive watching. Balance is beautiful: Even the best educational technology should be part of a balanced “diet” of learning experiences. Parent participation preferred: The most effective ed-tech experiences often involve parental guidance and interaction. Whether through gamified lessons, Al-driven personalised learning or digital storybooks, there's something for every young learner to explore and enjoy. Forget boring flashcards! Today's early literacy apps are like mini theme parks for budding readers. Look for apps that teach letter recognition through interactive games, encourage storytelling and creativity and adapt to your child's reading level. MATHS Maths doesn't have to be scary - with the right tech tools, it can be exciting. Choose apps and games that use real-world scenarios to teach basic maths concepts, incorporate music and movement, provide instant feedback and encouragement and grow with your child's abilities.
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